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Gates Of Nowhere Download Mega





















































About This Game Gates Of Nowhere is a Fantasy/Horror adventure for HTC Vive and Oculus.You play as Lother, a Seeker, who is trying to recover the lost knowledge of the Alchemists. You'll be projected in a huge fantasy dungeon filled with awful and dangerous enemies, starting your adventure inside an abandoned dark prison . You must find the way out fighting to survive, solving hard puzzles, trying many different weapons to reveal at the end the mystery behind your journey. The game has four levels, The Awakening, Through the dark, WaterWorks and Inferno, providing at least 6 hours of amazing VR gameplay. You can try 10 different weapons, many items useful to interact with the environment and collect ingredients in order to create alchemical weapons and magic. 7aa9394dea Title: Gates Of NowhereGenre: Action, AdventureDeveloper:SymmetricalPublisher:IndieGalaRelease Date: 6 Jul, 2018 Gates Of Nowhere Download Mega swords break in 4 swings. as a fencer combat is horrid.. Action game with awful gameplay and great visuals.Weapons that replace part of your arm, hitboxes that are way bigger than character models and janky enemy attack animations make melee combat unbearable. Ranged is a bit better, it's just mediocre.. Action game with awful gameplay and great visuals.Weapons that replace part of your arm, hitboxes that are way bigger than character models and janky enemy attack animations make melee combat unbearable. Ranged is a bit better, it's just mediocre.. Action game with awful gameplay and great visuals.Weapons that replace part of your arm, hitboxes that are way bigger than character models and janky enemy attack animations make melee combat unbearable. Ranged is a bit better, it's just mediocre.. Pros:- Devs dedication to updating and adding content- The graphics are beautiful!!! Incredible lighting and attention to detail. Ran at max setting on one GTX 1080 ti and i7-7700k with no overclocking......zero issues- Dark grindgy Atmostphere.....like a dungeon should be- Enemy Variations- Multiple weapons- Sword and Board gameplay - Battle is intense / heart pumping.....especially in 3v1 + battles- Controls are easy to learn and you adapt quickly......or die ha - Magic.....multiple spells to cast during battle....attacks, shields, health potions, etc.- Decent length game......I of course wish it was longer but I got more then they stated I would getCons:- Movement speed. I prefer free locomotion over teleport and it is very slow in this game. I wish there was a sprint button- You have to get used to swinging your weapons slower and not going crazy. Some might not like this (reason I list as a con) but I personally think it adds a "virtual weighty feel" to the weapons. Brings out a more natual swing and not just flailing your arms- Enemy AI is not that smart. You can easily see, time, and block their attacks in 1v1 and even 2v1All in all I really enjoyed this game. The game never locked up or game me any issues. The Dungeon Crawler feel was absolutely amazing and I can't express how good it looks graphically. I wish it was a little longer but it was still great. 10/10 would recomment to anyone that likes sword figting, spells, and dungeon crawling type games.. Obviously has a couple of faults like the blurriness and inventory system but once you get past that this is a gem of a game and deserves more love. A game in VR that I can't wait to get home from work to play, that's unusual for me. See video for full review.https:\/\/youtu.be\/HewVXu_sCIoChapter 2 gameplay:https:\/\/youtu.be\/GkA3zC2HXCA. in every area i could complain there is also a pro the walking speed real slow to me yet its speed feels right for combat so your not just moving back and forward as a defense. it would be great if u slowed down with weapons out and sped up withought. the combat feels almost there id like if velocity mattered more in your attack and defence and the animations are slow slow and unresponsive to types of hits for the most part. and its just stuff like that everythings just almost there however i do notice that most of the reviews i read are not helpful at all since almost everything i read has been worked on which is the reason i am happy with my purchase and am excited to see how they get this in the end. Can be frustrating due to snap turn being on buttons and inventory to clunky in middle of fight, but overall one of the best vr games i have played.. played for 85 minutes.. i started to get "into" it when basically you realize the controls cannot keep up with you. dualweilding is a death sentence unless you can walk faster. seams like movement gets slowed down when you are in combat. also. very few items can be grabbed or destroyed.In VR everything should be interactable. game also started to feel a little Doom like with key places always having achers. i did look around every door but ironically there was never an monster right there. always back in the corner shooting. but up to that 85 minutes i was looking forward to playing when ever i took a break. Think ill make my own version. *Update - No signs of updates in the last 9 months... Decent game for 2016... But outdated now...I purchased for the beauty, but it lacks finesse. I would understand if it was early access, but it isn't. Debating if I should request a refund... 20 minutes in and I don't really want to play any further. I'll probably hang on to it hoping it will improve, since it was on sale.Recommendations:Haptic Feedback on interactions\\collision with walls, enemies and items...Proper orientation from controllers to hands, weapons, shields, other items... (My in-game hands are not in the orientation of my hands on the controller, The sword is twisted weird and it feels like I'm gripping the shield's arm strap instead of the handle.In game menu system needs improvement, maybe quick item options. I have to press 6 buttons or more to re-equip sword and shield.Improve Story line, I'm not quire sure what was going on, not enough substance for me to care...Fighting was bland, I felt like i was fighting a gumba with a 2x4. (VR combat is tough to dev, I hope to see improvements!)I had high hopes, but at this point I can't recommend it. Release Date Confirmed: Hello everybody!We have confirmed the release date! Gates Of Nowhere will be published onAugust 3rd, 2017Enjoy your experience!. Gates Of Nowhere - Version 1.1 released: The long awaited 1.1 release is finally OUT! We apologize for the long wait, but as you can see you'll find tons of new features, content and fixes.As always below you can find a detailed description:Chapter 3 "WATERWORKS" unlocked. This completely new game level will offer more clues to solve, introducing new enemies and weapons.New EnemyIntroducing the Water Worms creature.New Enemies A.I.We re-engineered it from scratch. Not all the enemies are deeply affected yet, but now you’ll face enemies equipped with weapons and armor, which are now stronger and challenging. We'll still improve them during the next releases.New Enemies Animation SetAll the enemies now have a completely new set of animations which is based on Root Motion, so it looks better and more realistic.Desmemberment SystemNow you can cut an enemy in pieces.New Weapons UnlockedWe implemented the LongBow and the Spear.Introducing WorkshopIn this release we unlocked the Workshops, in which you can create 13 different alchemical items. In order to create them you have to gather ingredients all around the game levels. Any recipe has a specified quantity of ingredients. Here is a list of the available alchemical items. Pathfinder, Plasma Shield, Momentum, Blackrift, Re-genesis, White Noise, Frostbite, Inferno, Grinder, Berserker, Sunburst, Detector, Portal.Inventory UpadatedThe inventory shows the name of the highlighted item/weapon. You can now see the status of the equipment for each hand.IMPORTANT - Now you have to use the Trigger Button to pickup the highlighted item/weapon. You can't no longer use the Touchpad Button.Environment Interaction EnhancedNow you can grab and interact with many objects inside the world.Recharge Action When you put the hand inside the blue flame, it will repair only the equipped weapons. So if you do not have any weapon in your hand you'll not be able to repair them. The recharging time has been slowed down.Destructible WeaponsNow all the weapons can be damaged by using them and become useless . In order to use them again you have to repair them, or pick up the weapons dropped by the enemy which will substitute the broken ones.Oculus SupportWe added a full Oculus compatibility. Keep in mind that it is an early stage so please report any bug or give us suggestions about the key mapping.Sound ImprovementsWe are still improving the soundtrack and sound FX.. Gates Of Nowhere - Version 1.3 released: The new release is out:We are approaching the final release of the game, and soon the story of your journey we’ll be revealed.New Chapter UnlockedThe last chapter “INFERNO” is now unlocked, which completes the adventure. New weapon unlockedYou can now play with the HAMMER. It can unleash a powerful explosion when it hits the ground. New “big” enemies.World interaction improvementsYou can now interact with dynamic clothes.Audio ImprovementsWe introduced Audio Spatialization, this should improve the audio immersion.Various bug fixes.. Gates Of Nowhere - Version 1.2 released: 2 new Alchemical Items unlockedMIMESIS and GRAVITA are now availableOCULUS support improvementsFollowing your precious suggestions and feedback, we improved a lot the Oculus support. Now you can see the 3D model of Oculus Touch controllersThere are 2 different Oculus Touch control mapping.MODE A: Use the Left thumbstick to MOVE and the Right thumbstick to STRAFE. Click the B/Y buttons to rotate the viewMODE B: Use the Left thumbstick to MOVE and the Right thumbstick to ROTATE the view.To switch the control mapping between hands, click and hold both thumbsticks for a second.VIVE support improvedWe added to different VIVE stick control mapping.MODE A: is the default configuration you played from the beginningMODE B: simply touch the Left thumbstick to MOVE and click the Right thumbstick to activate the Teleport.To switch the control mapping between hands, click and hold both thumbsticks for a second.LongBow updatedNow the LONGBOW has a limited numer of arrows (25), and the recharge is automatic and time basedNew menu optionNow you can hide the energy bar above the enemies in the Option Menu.Multi-Slot saving system.Now you have many different Slots to save your progress.Various bug fixes.. First glimpse at our new game Haven (and it's not Furi 2): Hello,We are pretty excited to share with you a first glimpse at our upcoming game Haven. Since most of you know us from Furi, well, it’s not Furi 2.Haven is an Adventure RPG in which you play as two lovers who escaped to a lost planet. The only thing that matters to them is to stay together.The game will be available for PC and Consoles, and you will be able to play it solo, or with a special someone.We’ve been working on it for over a year now, and we will share more with you soon. To stay posted, don’t hesitate to:Add Haven to your Wishlist on SteamJoin us on our Discord server[discord.gg] Or register for our very occasional newsletter[www.thegamebakers.com]. CheersThe team at Game Bakershttps://store.steampowered.com/app/983970/Haven/Haven web page: https://www.thegamebakers.com/haven/

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